Qureos
Back to jobs
React Publishing and Advertising MENA

XR / Unity Developer - 3D

  • Not specified

Posted yesterday

About the role

We are looking for an experienced XR / Unity Developer to join our team and work on immersive, interactive, and technology-driven experiences across events, exhibitions, cultural projects, and brand activations.

The role will be responsible for developing real-time XR applications and interactive 3D experiences, from initial prototyping through to testing, optimisation, and final deployment.

Key Responsibilities

  • Develop and deliver real-time XR experiences using Unity, including applications for Meta Quest 3 and passthrough AR.
  • Develop and maintain C# systems, including interaction mechanics, application architecture, performance optimisation, and device deployment.
  • Manage the 3D production pipeline, including modelling, UVs, PBR materials, baking, LODs, shaders, and Unity optimisation.
  • Create and implement custom visual effects using HLSL and shaders.
  • Work closely with creative, UX/UI, and technical teams to translate project requirements into practical technical solutions.
  • Support prototyping and proof-of-concept development for new technologies and interactive concepts.
  • Identify technical challenges and provide effective solutions throughout the development process.
  • Optimise applications for mobile GPU performance and ensure stable performance across target devices.
  • Keep up to date with developments in XR platforms, SDKs, hardware, and emerging technologies.
  • Support the integration of real-time data and multi-device communication for live events and interactive installations.

Requirements

  • 5+ years of professional experience in Unity development, with a portfolio demonstrating shipped XR, interactive, or real-time 3D projects.
  • Strong programming skills in C# with experience developing structured and maintainable code.
  • Hands-on experience developing and optimising applications for Meta Quest 3 or similar standalone XR devices.
  • Strong understanding of 3D workflows, with practical experience using Blender or Maya.
  • Good knowledge of PBR, UV mapping, LODs, baking, and real-time 3D optimisation.
  • Experience with HLSL and custom shader development.
  • Experience with AR Foundation, Vuforia, or spatial-anchor-based AR applications.
  • Experience working with holographic display technologies, such as fan displays, holoboxes, transparent LCDs, or similar solutions.
  • Experience with WebSockets, real-time data integration, or multi-device communication is required.
  • Background in game development or real-time interactive applications is highly preferred.
  • Experience delivering interactive installations or technology-based experiences within live events, exhibitions, or experiential environments is an advantage.

Nice to Have

  • Experience with After Effects and alpha-channel content workflows for holographic displays.
  • Previous experience working in a creative studio, experiential agency, or similar environment.
  • Experience using AI tools to improve development workflows, prototyping, or asset creation.
  • Ability to work effectively in a fast-paced environment and manage multiple technical requirements and deadlines.

Core Experience

  • Unity Development – 5+ years
  • XR Development – 5+ years
  • C# – 5+ years
  • Meta Quest / Standalone XR – Hands-on experience
  • Blender or Maya – Strong working knowledge
  • HLSL / Shader Development – Strong working knowledge
  • AR Foundation / Vuforia – Experience required
  • Real-time 3D Development – Strong experience
  • Holographic Displays – Experience preferred
  • Interactive Installations – Experience preferred
  • Game Development – Strongly preferred

Work Location: In Person

Pay: AED10,000.00 - AED15,000.00 per month

Work Location: In person